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Mobile apps · iOS

iPhone apps built natively in Swift.

Native iOS apps in Swift and SwiftUI, for when the experience on iPhone and iPad has to be exactly right.

iOS

Is this right for you?

A good fit when

  • Most of your users are on iPhone.
  • The app uses Apple features closely: widgets, Apple Pay, HealthKit, Siri or the Watch.
  • You need the newest iOS features as soon as they ship.
  • Performance, animation or camera work matters a lot.

Not the best fit when

  • You need Android at the same time on one budget.
  • The app is mostly forms and lists, which a cross-platform app handles well.
  • You only have budget for one team.

iOS

What we build for iOS

  • Consumer apps

    Subscriptions, in-app purchases and onboarding that follow Apple’s guidelines.

  • Health and fitness

    HealthKit, Apple Watch and background tracking.

  • Commerce

    Apple Pay, wallet passes and fast checkout.

  • Enterprise apps

    Private distribution for your staff, with single sign-on.

iOS

How we build it

  • SwiftUI first

    Modern SwiftUI screens, with UIKit where it is still the better tool.

  • Swift concurrency

    Asynchronous code that keeps the interface responsive.

  • Testing

    XCTest unit and UI tests for the core flows.

  • Releases

    TestFlight builds every week, then App Store submission and review.

Options

Compared with the alternatives

iOS compared with the alternatives
QuestionNative iOSFlutterReact Native
New Apple featuresDay oneThrough pluginsThrough modules
Android versionA separate appSame codebaseSame codebase
Look and feelApple-nativeCustomMostly native

Questions

Questions people ask

Can you add Android later?

Yes, as a native Android app or by moving shared parts to a cross-platform approach. We’ll advise when the time comes.

Will the app pass App Store review?

We build to Apple’s guidelines from the start and handle any review feedback for you.

Talk to us about iOS.

We reply within one business day.